AI Insights · Timothy · October 2021
Top 5 Free to Play Games on Android in Saudi Arabia Q3 2021
Discover the top-performing free-to-play Android games in Saudi Arabia for Q3 2021, with insights on downloads, revenue, and active users.
In the third quarter of 2021, the free-to-play gaming market on Android in Saudi Arabia saw significant activity. Here’s an in-depth look at the performance of the top 5 games, based on data from Sensor Tower.
My Talking Angela 2 from Outfit7 Limited had a notable quarter. Weekly downloads peaked in late July at around 74K but gradually declined to approximately 27K by the end of September. The game’s weekly revenue saw a peak of $417 in early August, and it maintained a steady average of around $100 to $400 throughout the quarter. Weekly active users peaked at 171K in mid-August, showing a gradual decline to 137K by the end of September.
Roblox from Roblox Corporation showed impressive engagement with weekly active users consistently above 860K, peaking at 959K in the last week of September. Weekly downloads ranged between 29K to 66K, with a notable increase in early September. Revenue peaked at $130K in late July, with a consistent range between $71K and $113K throughout the quarter.
Mobile Legends: Bang Bang by Moonton experienced stable performance. Weekly downloads varied from 29K to 68K, with a slight increase towards the end of September. Revenue saw fluctuations, peaking at $42K in late August but generally staying between $25K and $40K. Active users remained steady around 330K to 350K, indicating consistent player engagement.
Bridge Race from Supersonic Studios LTD showed a solid presence with weekly downloads ranging from 27K to 57K, peaking at 57K in early July. Revenue, although lower, remained consistent, peaking at $32 in late August. Active user numbers were robust, peaking at 194K in early July and maintaining above 120K throughout the quarter.
Trading Master 3D - Fidget Pop by Panteon had a fluctuating quarter. Downloads started strong at 83K in early July, dipping to 8.9K in late August, and rising again to 26K by the end of September. Revenue was minimal, with occasional peaks like $29 in mid-July. Active users saw a decline from 137K in mid-July to around 72K by the end of September.
These insights highlight the dynamic nature of the free-to-play gaming market in Saudi Arabia on Android during Q3 2021. For more detailed analytics and trends, visit Sensor Tower.